- Sat Dec 06, 2008 7:36 pm
#286991
I am in job trying to render glass with a transparent gradient image glued to backside of the glass. Its for a building.
I succeeded in doing the image with 2 projectors with different scales. The gradient is different from the image.
The glass has a thickness (20mm) and the image is at the back surface of the pane.
Now, when I render the glass its always too dark. It looks like smoked glass. I am now rendering up to SL40 hoping for better results. Up to 20 its still not good.
I am on a Macpro, here are the images
http://homepage.mac.com/fillieverhoeven ... index.html
Any help is appreciated. Maybe I should have a pane of 20mm glass and seperate geometry for the image like a very thin pane behind the glass.
The gradient is in the weight layer and the image is in the reflectivity layer of the material.
I have to take into account that when this pane of glass is ok I have render dozens fixed on the building so maybe using "real" glass is not an option. Maybe Maxwell just can't do glass properly as the rumor goes....
[/img]
I succeeded in doing the image with 2 projectors with different scales. The gradient is different from the image.
The glass has a thickness (20mm) and the image is at the back surface of the pane.
Now, when I render the glass its always too dark. It looks like smoked glass. I am now rendering up to SL40 hoping for better results. Up to 20 its still not good.
I am on a Macpro, here are the images
http://homepage.mac.com/fillieverhoeven ... index.html
Any help is appreciated. Maybe I should have a pane of 20mm glass and seperate geometry for the image like a very thin pane behind the glass.
The gradient is in the weight layer and the image is in the reflectivity layer of the material.
I have to take into account that when this pane of glass is ok I have render dozens fixed on the building so maybe using "real" glass is not an option. Maybe Maxwell just can't do glass properly as the rumor goes....
[/img]