- Tue Nov 25, 2008 11:00 am
#285925
Hi at all,
first of all sorry for my bad english!!
I've got a 8 cores MACPRO and I use MR under OSX... i've got 8 GIGA of RAM and I'm wondering to increase till 16 GIGA..
so I know that MR using the RAM memory very hard during render start.. load file, export to MXS and voxelization... instead during the real render the processor is the most hardly used resource.
So I'd like to know if during the real render also the RAM is hardly used.. or only during the first step...
Does thing like poligon quantity, number of emitter, render resolution, multilight, can affect the RAM during render or only during the first step?
All this under OSX... not for Windows...
thanks at all friend
best
first of all sorry for my bad english!!
I've got a 8 cores MACPRO and I use MR under OSX... i've got 8 GIGA of RAM and I'm wondering to increase till 16 GIGA..
so I know that MR using the RAM memory very hard during render start.. load file, export to MXS and voxelization... instead during the real render the processor is the most hardly used resource.
So I'd like to know if during the real render also the RAM is hardly used.. or only during the first step...
Does thing like poligon quantity, number of emitter, render resolution, multilight, can affect the RAM during render or only during the first step?
All this under OSX... not for Windows...
thanks at all friend
best

- By Mark Bell
- By Edward Leibnitz