- Tue Sep 30, 2008 8:55 pm
#281455
I'm trying to find the ultimate modeler to recommend for replacement of SketchUp. SketchUp is fun and easy in some ways, but a pain in so many others. Like the fact that it's a surface modeler and once you choose how many sides a rounded thing has, you are stuck with it. Or how it just doesn't do textures well at all. <shiver>
Problem is, the owner of the company I'm working with is the Primary designer, and he only knows SketchUp right now.
A solid modeler like Bonzai3d (I hope to see a beta of bonzai3d soon! FormZ mixed with Sketchup could be nice for the person I work with!), FormZ, Rhino, something that lets you change the mesh density would be great. It also has to have great UV Unwrapping tools. I have to say i'm not impressed with Studio's UV tools, at least not when you try to work with them on imported SketchUp models. Simple things like adjust to model, just make a mess... why does it choose to make a cylindrical map 10x bigger and offset from the center in some totally odd place not even around a model??
Ultimately using UV tools in Studio seems like extra work I shouldn't need to worry about, and less productive, should I need to replace a model with a new version. (where I would end up need to set up UVs in studio again rather than just have them already)
Problem is, the owner of the company I'm working with is the Primary designer, and he only knows SketchUp right now.
A solid modeler like Bonzai3d (I hope to see a beta of bonzai3d soon! FormZ mixed with Sketchup could be nice for the person I work with!), FormZ, Rhino, something that lets you change the mesh density would be great. It also has to have great UV Unwrapping tools. I have to say i'm not impressed with Studio's UV tools, at least not when you try to work with them on imported SketchUp models. Simple things like adjust to model, just make a mess... why does it choose to make a cylindrical map 10x bigger and offset from the center in some totally odd place not even around a model??
Ultimately using UV tools in Studio seems like extra work I shouldn't need to worry about, and less productive, should I need to replace a model with a new version. (where I would end up need to set up UVs in studio again rather than just have them already)
Maxwell 2.5.1.1 OSX 64bit • Sketchup Pro 8
Mac Pro • 2.66GHz x2 Dual-Core Xeon • 8GB • Mac OS 10.7.1
Don't anthropomorphize computers.
They hate that.
Mac Pro • 2.66GHz x2 Dual-Core Xeon • 8GB • Mac OS 10.7.1
Don't anthropomorphize computers.
They hate that.


- By Mark Bell
- By Edward Leibnitz