All posts relating to Maxwell Render 1.x
By rendek
#280807
Hi All,

The Blow Up Region feature seems to ignore the Lens Shift completely therefore it is useless in in combination. The area I select on the screen is not the same at all which will be blown up.

Could someone help with this?? Am I missing something?

Also could the frame of the picture (yellow frame) show the actual area whith the shift lense on? It seems to slide down - again - ignoring the shift.

I'm doing a lot of architectural visualization so it's been quite frustrating to work around these bugs.

Thanks!

Adam
By pipcleo
#280810
+1
I also use shift lens a lot and this is really annoying
User avatar
By Mihai
#280835
Does the blowup rendering actually render the whole viewport, or does it render part of it, but not the one you want?
By rendek
#280845
Thanks for chiming in Mihai, it renders part of it but not the one that is selected in the viewport.
User avatar
By Mihai
#280846
Ok, because I checked with blow-up and render region and it's rendering the whole viewport with shift lens set to -Y. What are your shift lens settings?
By rendek
#280851
here's a details explanation:

Here are my Studio/Camera/Shift Lense settings:

Image

Here's the area I would like to blow up in a rendering:

Image

Image

then here's the rendering and the problem:

Image

Image

Is this what you were expecting, Mihai?

Am I missing something here or is this a bug?
By rendek
#281047
Thanks for the update, Markus!
User avatar
By zoppo
#281122
zoppo wrote:shift lense: blow up render region shows the unshifted area.
Posted: Mon May 28, 2007 11:29 pm

8)
By kami
#281635
it seems to work in the rhino plugin, is that possible? meaning: I always had the impression that it worked correctely.
But you get the wrong region, if you select a region on the outside of a strongly shifted image. That may be caused, because the shift level is limited to 100% (sadly you can't shift more) ... I'm not so sure, why this limitation is useful or necessary.
OutDoor Scenery Question

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