- Mon Sep 22, 2008 10:43 am
#280822
Weel, this is a common question that usually appears with the materials downloaded form the MXMGallery.
As you know, the MXM Gallery contains materials that many users create and upload. Very often, their materials are still pointing to a local folder on their computers. To avoid this, the last version of Maxwell holds a new complete path searching system, specifically design to fix this frequent task.
When you assign a material, both Maxwell Studio and MXED (the Maxwell Material Editior standalone) will automatically start to search in several different folders to fix the missing paths: inside the project folder, inside the textures folder, inside the Arroway textures folder, inside all the folders you selected on the Maxwell Preferences, inside the recent used textures folders, and so on. If Maxwell can't find automatically the missing texture, you can manually browse to the specific location and then Maxwell will automatically search there the next missing paths.
Moreover, there is a new feature built both in Maxwell Studio and in MXED: it's called "Fix Texture Paths", and is under the File Menu in the material editor. This option is designed to scan all you computer and fix automatically all the texture paths.
This are new implementations that run in MXST and MXED, but they're not able through the plugins, because the usual 3D packages as max, c4d, lightwave, maya, sketchup, etc has not this complete searching and fixing system built-in.
The best way to avoid this problem is to assign the materials you need with MXST and save and relaunch you're scene, or using the automatic fixing option in the MXED.
I hope this could solve the problem.
Regards
Next Limit Team