Mihai wrote:Try first clicking Adjust to object, in the UV params, then checking Real scale in the texture picker.
Thanks, Mihai, I tried that. Unfortunately it didn't make any difference. However, I made a new cube with 6 equal sides. The texture was applied properly.
Here is what the manual says with regard to Real Scale(
page 38, paragraph Real Scale (m)):
...This is very useful for creating reusable materials which you can simply drag and drop on any size object. ... Now you can drop this material on any size floor and your tiles will always be 25cm.
Am I misunderstanding? By this explanation I would expect my material to tile the same way on all sides of the cube regardless of the size of any particular side. I know that was the behaviour in 1.5... Has anyone else experienced this?