All posts relating to Maxwell Render 1.x
By giacob
#226982
i have notice this .. the sky is too much pinky compared with previous version .. can it be solved changing the setting of ozone etc.?
By yadikrisnadi
#228534
Mine too.
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By Hybaj
#228580
A bit pinish sky very early in the morning is a real phenomenon but not in the other parts of the day :?

This is a very good paper on a better model of a sky system simulation http://www.cg.cs.tu-bs.de/people/magnor ... /tog05.pdf

I don't know if the pinkish stuff is a bug or just a simulation model that NL used. Also there is quite an integer bug since the sun position does not reflect the actual real position and movement of the sun in real world. It's pretty off :P
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By Tyrone Marshall
#228673
Hybaj wrote:A bit pinish sky very early in the morning is a real phenomenon but not in the other parts of the day :?

This is a very good paper on a better model of a sky system simulation http://www.cg.cs.tu-bs.de/people/magnor ... /tog05.pdf

I don't know if the pinkish stuff is a bug or just a simulation model that NL used. Also there is quite an integer bug since the sun position does not reflect the actual real position and movement of the sun in real world. It's pretty off :P
The pinkish light is called alpenglow and is a natural phenomenon that many people are not aware of.
Dusk

Dusk is a very special time of day with unpredictable but often very beautiful lighting. Since the sun is no longer above the horizon the sky itself is the only source of natural light. As a result the light is very soft, with little shadow and contrast and the colours can be very delicate.

After sunset on a clear day there is often a pink area in the eastern sky, a phenomenon called alpenglow, which occurs very often but can surprise those who aren't used to noticing it. Alpenglow can cast a very noticeable pink light onto surfaces that are reflective, such as white houses, sand or water. This pink light is too faint to affect darker surfaces such as foliage though, so often the land can look very dark at this time.

However alpenglow isn't a guaranteed feature of the sky at dusk, at other times the eastern sky is just blue. There is always a yellow or orange glow to the west where the sun is illuminating the sky from below the horizon. The glow from the sun can last for over an hour after sunset, although the colour in the eastern sky is much shorter lived, and changes very fast. It is worth noting that the western sky can also be pink, as well as yellow, orange or red.

From indoors the sky can look a very deep and vivid blue at dusk, especially as it contrasts with the orange tungsten lighting found in household lamps.

In overcast conditions the skylight is always blue (clear skies are needed for the pink light) and it is generally much darker, with night falling much more quickly.

The pink eastern sky is very obvious in this image - you may not notice it very often but this colour is very common in the sky after sunset. Notice how dark non-reflective surfaces such as foliage become, whereas more reflective surfaces such as the cranes sill look quite light.

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Alpenglow in the northeast United States
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Are you talking about when selecting a city from the cities list in Studio? Make sure you have the "Auto" button enabled, so that the GMT, LAT, and LONG are all brought into Studio automatically. If you do not, GMT will not be correct therefore your time vs sun position will not be correct.

Please let me know if you need more information.
Last edited by Tyrone Marshall on Mon May 28, 2007 1:10 am, edited 1 time in total.
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By Hybaj
#228764
T.Marshall : Read what I wrote again and look also what Boris wrote. Btw I use the Max plugin and with the same lat/lon and date/time I get 2 different outputs. Both of the outputs show wrong sun positions. Non of this was happening in 1.1 :?

Kabe : Btw everybody uses groundplanes :roll:

The current physical model actually creates very nice evenings, sunsets and dusks but the pink stuff is just utterly annoying and not really realistic during the most important time of the day. You have to understand that most renderings are made during the day with full sun lightning. The formula for the skydome colours should be corrected somehow to overcome this. Attempts to excuse the pink colour during the day will not be accepted :twisted:
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By Maxer
#228778
I'm experiencing the same problems with the day sky being to pinkish, this isn't realistic at all V1.1 had a much more realistic sky.

I’m just curious if any of the A-teamers are architects or designers because some of the simplest things that are wrong with this release seem to occur during architectural renderings. In fact it seems many of the features in Maxwell 1.5 weren’t tested at all with this concept in mind which is why I think they are so easily overlooked. It might help to have someone with this skill set on your team.
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By Tyrone Marshall
#228779
Hybaj wrote:T.Marshall : Read what I wrote again and look also what Boris wrote. Btw I use the Max plugin and with the same lat/lon and date/time I get 2 different outputs. Both of the outputs show wrong sun positions. Non of this was happening in 1.1 :?

Kabe : Btw everybody uses groundplanes :roll:

The current physical model actually creates very nice evenings, sunsets and dusks but the pink stuff is just utterly annoying and not really realistic during the most important time of the day. You have to understand that most renderings are made during the day with full sun lightning. The formula for the skydome colours should be corrected somehow to overcome this. Attempts to excuse the pink colour during the day will not be accepted :twisted:
I read your post, unless you present some tests to illustrate your point, I still do not see what you describe here. Like how is the sky in 1.5 off, compared to what is it off of? To what extent is it off? Until you provide more information to these kinds of questions, I cannot see more into what you describe as a possible bug, etc.

Irregardless of the plug-in they all feed to MXS. So there should be no descrepancy here.

I do not use groundplanes, I use real terrain for all my environmental renderings. I need more realism so I make my terrains. So I fail to see the reasoning for your comment to Kabe.
Last edited by Tyrone Marshall on Sun May 27, 2007 11:38 pm, edited 1 time in total.
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By Tyrone Marshall
#228782
Maxer wrote:I'm experiencing the same problems with the day sky being to pinkish, this isn't realistic at all V1.1 had a much more realistic sky.

I’m just curious if any of the A-teamers are architects or designers because some of the simplest things that are wrong with this release seem to occur during architectural renderings. In fact it seems many of the features in Maxwell 1.5 weren’t tested at all with this concept in mind which is why I think they are so easily overlooked. It might help to have someone with this skill set on your team.
First of all, to make a blanket statement like this without any test of your own to present your case leaves you on a weak foundation to point a finger at anyone for anything.

Second, in comparison to Version 1.1, how is it more realistic than Version 1.5? Do you have anything to substantiate these claims, tests? Anything more than a couple of words?

I fail to see where you are going with your comment. You lack any kind of presentation to support your claims or comments.

If we are to continue the discussion in a manner that brings about a definite issue to bring to focus then we are going to need something more than finger pointing. And please leave out all derogatory descriptions about persons you think you may or you think you may not know anything about.

No one here has brought anything to bear on you, your talents or what you do as a professional, and as such, you have no ground to make blanket statements about anyone else.

You also have no idea of what was tested where and with what and with whom. Those kind of statements do not give you any kind of credibility at all in the future when regarding your posts.

Please present tests to support your statements.
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By Maxer
#228788
Tyrone,
Here is my test it was done in about 2 minutes and as you can clearly see the sky is pink. My location was chosen from the Location pull down it is USA/Texas/Houston AP GMT Offset is -6, May 27, 2007, Hour 16 Min 31. I'm looking out the window and the sky has no pink in it at all it's BLUE so I'd appreciate it if you didn't try and make it look like I don't know what I'm talking about. Like I said if there were anyone on the A-team who had an architectural background you may have found this bug in the first 10 minutes of testing as I did. Now if I have a setting wrong then I apologize however these are the same settings I've been using since the Beta came out.


Image
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By Tyrone Marshall
#228791
Maxer wrote:Tyrone,
Here is my test it was done in about 2 minutes and as you can clearly see the sky is pink. My location was chosen from the Location pull down it is USA/Texas/Houston AP GMT Offset is -6, May 27, 2007, Hour 16 Min 31. I'm looking out the window and the sky has no pink in it at all it's BLUE so I'd appreciate it if you didn't try and make it look like I don't know what I'm talking about. Like I said if there were anyone on the A-team who had an architectural background you may have found this bug in the first 10 minutes of testing as I did. Now if I have a setting wrong then I apologize however these are the same settings I've been using since the Beta came out.


Image
Thanks for your test. What elevation is this taken at? Can you take different shots at different elevations? How tall is this square object, what scale is this scene? Do you have any camera shots of the actual location in real life? More is needed.
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By x_site
#228796
is that the way the sky looks in the morning? wow.... all these years and never experience it.... i'll give it a try tomorrow.
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By Maxer
#228800
Tyrone Marshall wrote: Thanks for your test. What elevation is this taken at? Can you take different shots at different elevations? How tall is this square object, what scale is this scene? Do you have any camera shots of the actual location in real life? More is needed.
The camera is 6'6" off the ground the square box is 4'x7'x4.5' the ground plane is 1000' radius scene scale is in inches. This isn't a real location I just made a ground plane dropped a box on it and put a camera in.
By Boris Ulzibat
#228801
Tyrone Marshall wrote:Like how is the sky in 1.5 off, compared to what is it off of? To what extent is it off? Until you provide more information to these kinds of questions, I cannot see more into what you describe as a possible bug, etc.
For me the sky is off compared to what i see behind the window. there is NO pink cast on the horizon and above it at 1-5 PM, Moscow, Russia, 27 May 2007. Actually, it is never there.
Second I have seen the dusk and dawn a lot of times, and THIS is what should be pink/red, instead of being yellow.
So a good thing to start comparing Maxwell with something is looking at the real sky.
I don't say it is a great issue to me, but a more realistic sky would be great!
Still need proofpics?

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