- Fri Apr 27, 2007 1:57 pm
#222718
Hi everyone,
Hereby I would like to give you some further information about the upcoming Maxwell Render 1.5 release. Please note that this announcement is focused on our new licensing policy, which will bring major advantages for all existing license holders. Here we go…
LICENSING
New Standard license policy:
Standard licenses will now have NO CPU or Core restrictions. Maxwell Render 1.5 licenses will be issued per machine, irrelevant of how many CPU cores the machine has. As hardware improves and multicore machines move into quad-core, dual-quad-core, “octo-core” and beyond, these changes will not affect or restrict the way Maxwell Render works. Performance of Maxwell Render will be dependant on the hardware being used, not restricted by the license.
Pricing of Maxwell Render Standard licenses has been maintained at €895 or $995 or ¥118,000
What about my current Maxwell Render licenses?
Because there are many existing Maxwell Render customers using multiple single-core or dual-core machines within the old “4 CPU core” restriction, we cannot introduce a new policy that will disadvantage them in any way. Therefore, we have decided to throw in a big benefit for existing license holders: Maxwell Render 1.5 will recognise existing licenses as 4 Standard licenses! Each existing license that you own will be usable with up to 4 machines, regardless of how many CPU cores are on each machine.
New RenderNode licenses:
Next Limit is introducing a new Maxwell RenderNode license which is aimed at those users who are using their own extra machines as nodes for increased rendering speeds and capacity.
These new Node licenses will give users infinite possibilities for expanding the number of machines used in their personal renderfarms. Each user will be expected to purchase one Standard license before purchasing additional RenderNode licenses.
Maxwell RenderNode licenses will be priced at €295 or $395 or ¥49.770 each.
1.5 launch promotion – 3 RenderNode licenses free
From the launch date until the end of June 2007, Maxwell Render Standard licenses will come with 3 free RenderNode licenses. Everyone purchasing between the launch of Maxwell Render 1.5 and the end of June 2007 will be able to use Maxwell Render on up to 4 machines for the same price as one Standard license.
Site licenses:
Next Limit is keen to provide software and licensing solutions which are flexible and provide larger organisations with the tools and support they need to use Maxwell Render in their workflows, irrespective of numbers of users, machines or licenses. Please contact www.nextlimit.com/sales_support for more information.
Commercial RenderFarms:
Next Limit wants to support the development of commercial renderfarm services that can provide contracted and ad-hoc additional rendering capacity, and other rendering services. Please contact www.nextlimit.com/sales_support to find out more details.
These changes will come into effect with the actual release of Maxwell Render 1.5.
For further info about the new licensing policy and pricing, please visit www.maxwellrender.com
Now, we have also decided to give you a further peek at what Maxwell Render 1.5 will bring you. Please note: THIS IS NOT A FINAL FEATURES LIST. A final, full features list will come with the release of 1.5.
XSi plug-in:
Alongside the release of Maxwell Render 1.5, a new plug-in for XSi 6 for both Windows and Linux will be available to all new and existing users. In line with our policy to promote cross-platform use of Maxwell Render, this plug-in will be free to all users with standard Full licenses.
Shift Lens:
This camera parameter allows users to shift the film plane up/down and left/right, without rotating the camera. This is very useful in architectural rendering for keeping a 2 point perspective while capturing the entire building in the image.
Blow Up:
Render a specific region of an image at more resolution than other areas of the same image for added quality and accuracy.
Z-Clip Rendering:
This feature will allow cutting of the rendered object with a plane to show the interior of objects without the need to model the edges. Very flexible and very useful.
Vignetting:
Vignetting is the darkening effect that happens on real-world lenses, especially wide angle lenses. The amount of vignetting is controllable from the MXCL interface.
Improved log system:
Enhancements have been made to the log system within Maxwell Render with more data available to keep track of renders.
Thanks and stay tuned!
Cheers,
Nicole
Hereby I would like to give you some further information about the upcoming Maxwell Render 1.5 release. Please note that this announcement is focused on our new licensing policy, which will bring major advantages for all existing license holders. Here we go…
LICENSING
New Standard license policy:
Standard licenses will now have NO CPU or Core restrictions. Maxwell Render 1.5 licenses will be issued per machine, irrelevant of how many CPU cores the machine has. As hardware improves and multicore machines move into quad-core, dual-quad-core, “octo-core” and beyond, these changes will not affect or restrict the way Maxwell Render works. Performance of Maxwell Render will be dependant on the hardware being used, not restricted by the license.
Pricing of Maxwell Render Standard licenses has been maintained at €895 or $995 or ¥118,000
What about my current Maxwell Render licenses?
Because there are many existing Maxwell Render customers using multiple single-core or dual-core machines within the old “4 CPU core” restriction, we cannot introduce a new policy that will disadvantage them in any way. Therefore, we have decided to throw in a big benefit for existing license holders: Maxwell Render 1.5 will recognise existing licenses as 4 Standard licenses! Each existing license that you own will be usable with up to 4 machines, regardless of how many CPU cores are on each machine.
New RenderNode licenses:
Next Limit is introducing a new Maxwell RenderNode license which is aimed at those users who are using their own extra machines as nodes for increased rendering speeds and capacity.
These new Node licenses will give users infinite possibilities for expanding the number of machines used in their personal renderfarms. Each user will be expected to purchase one Standard license before purchasing additional RenderNode licenses.
Maxwell RenderNode licenses will be priced at €295 or $395 or ¥49.770 each.
1.5 launch promotion – 3 RenderNode licenses free
From the launch date until the end of June 2007, Maxwell Render Standard licenses will come with 3 free RenderNode licenses. Everyone purchasing between the launch of Maxwell Render 1.5 and the end of June 2007 will be able to use Maxwell Render on up to 4 machines for the same price as one Standard license.
Site licenses:
Next Limit is keen to provide software and licensing solutions which are flexible and provide larger organisations with the tools and support they need to use Maxwell Render in their workflows, irrespective of numbers of users, machines or licenses. Please contact www.nextlimit.com/sales_support for more information.
Commercial RenderFarms:
Next Limit wants to support the development of commercial renderfarm services that can provide contracted and ad-hoc additional rendering capacity, and other rendering services. Please contact www.nextlimit.com/sales_support to find out more details.
These changes will come into effect with the actual release of Maxwell Render 1.5.
For further info about the new licensing policy and pricing, please visit www.maxwellrender.com
Now, we have also decided to give you a further peek at what Maxwell Render 1.5 will bring you. Please note: THIS IS NOT A FINAL FEATURES LIST. A final, full features list will come with the release of 1.5.
XSi plug-in:
Alongside the release of Maxwell Render 1.5, a new plug-in for XSi 6 for both Windows and Linux will be available to all new and existing users. In line with our policy to promote cross-platform use of Maxwell Render, this plug-in will be free to all users with standard Full licenses.
Shift Lens:
This camera parameter allows users to shift the film plane up/down and left/right, without rotating the camera. This is very useful in architectural rendering for keeping a 2 point perspective while capturing the entire building in the image.
Blow Up:
Render a specific region of an image at more resolution than other areas of the same image for added quality and accuracy.
Z-Clip Rendering:
This feature will allow cutting of the rendered object with a plane to show the interior of objects without the need to model the edges. Very flexible and very useful.
Vignetting:
Vignetting is the darkening effect that happens on real-world lenses, especially wide angle lenses. The amount of vignetting is controllable from the MXCL interface.
Improved log system:
Enhancements have been made to the log system within Maxwell Render with more data available to keep track of renders.
Thanks and stay tuned!
Cheers,
Nicole
Next Limit Team
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