All posts relating to Maxwell Render 1.x
By Becco_UK
#115371
mverta: You used something like Maxon's BodyPaint for the uv unwrapping and painting? Or have you unwrapped and painted on the 'flat' map?
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By mverta
#115372
These are all new materials/maps, unlike the ones on the previous model.

And I'm not using any 3d painting software, just good ol' fashioned uv pulling and sewing... flat map painting.

_Mike
By daros
#115392
Great work MVerta. Simply great work.
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By NicoR44
#115435
I am imagining this leg driving around like a chicken with out a head in search of the rest of his body.

8) :wink:
By paxreid
#116505
Outstanding mike....

:shock:
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By Xlars
#116608
Wonderful model and those textures are very cool .. It is so intresting to follow your progress on this one, and so good to see you make such an effort to create all these 'imperfections' to the textures (scratches, dirt etc.). This is so often missing in many renders. Excellent work!!
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By ivox3
#116617
damn. :roll:
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By faraz
#116631
incredible :shock:
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By mverta
#145961
Image


Image


Maxwell Render v1.0



Each image ran for 1 hour, dual, dual-core 285's.

_Mike
Last edited by mverta on Fri Apr 28, 2006 5:26 pm, edited 1 time in total.
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By ivox3
#145967
Looks great Mike. .... ! :)

.....does his lens eye need more of a dielectric type mat ....though ....?


Edit: ..... nah, ....I take that back. Just checked him out ......I think that's right. :lol: N1.
Last edited by ivox3 on Fri Apr 28, 2006 5:28 pm, edited 1 time in total.
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