All posts relating to Maxwell Render 1.x
User avatar
By def4d
#77097
I used his "schéma" to place the things correctly, and i have shooted all the room to be sure i saw all the reflected light
So i try now to make the slit thinner and boost the light, thx Mihai
User avatar
By Mihai
#77101
I don't think you have the correct placement, for example look at the first ray reflection, in your example it happens closer to the lightgun, in Thomas example it's closer to the far tip of the prism.
User avatar
By def4d
#77103
Hindus: for the fun

Mihai: i check
User avatar
By ivox3
#77156
as in qewl .......that's so qewl! .....is that right.?
User avatar
By jotero
#77199
WOW :shock: very good work thomas :shock: however you can give the scene freely for all :?:
By DELETED
#77216
DELETED
User avatar
By Thomas An.
#77226
Hi everyone,

I will put up a simplified version (with no bevels and stuff) for everyone to try.


def4d: I thnk the problem is the nature of the beam in your model. The beam needs to be very, very thin. It needs to be a thin long box (not a cylinder). I have a thin long box inside the cylinder.

Also the red beam is corectly displayed, because it has only the red wavelength. Thank you for trying it with monochromatic rays, because that was my next test. I wanted it to see if Maxwell would be tricked to disperse a red beam, but you answered this question. So it is all good 8)

Another thing is... BEWARE the white beam will take a lot of time to disperse. This is not a quick test and maybe it is best suited for Maxwell 1.0 that has much much quicker caustics.
Last edited by Thomas An. on Tue Nov 08, 2005 1:12 am, edited 2 times in total.
User avatar
By jotero
#77237
thanks thomas :)
User avatar
By Thomas An.
#77271
Hi all,

Here is a simplified version of this scene in DXF format.

Suggestion:
  • Use ND=1.847 and Abbe=23.8
  • Make the two joined faces of each prism dielectric
  • make the remaining three joined faces into a black diffuse to prevent infinite internall reflections (and hopefully speed up times)
Download File
User avatar
By def4d
#77392
Thomas: i don't think my red test is a good answer for you, as i could't achieve the dispersion with white emitter:

Image

Thx for the dxf, i'll see my mistakes :D
By DELETED
#77393
DELETED
User avatar
By Thomas An.
#79869
def4d wrote:Thomas: i don't think my red test is a good answer for you, as i could't achieve the dispersion with white emitter:

Thx for the dxf, i'll see my mistakes :D
Did you try it yet using the DXF ?
Let me know.

Make sure the thin emitter is pretty strong (like 10,000 wats or so)

Thanks
User avatar
By def4d
#79897
Ok, i'll redo it when time/wife will permit :evil:
Manyway, thanks for your help, and for making all these so interesting subjects :D
By thedonmakaveli
#80048
This is my result......why? why no dispersion on the wall?? the dispersion is on the side of the prism...why????I follow the thomas dxf and rendered for about 10 hours with 17 sampling levels reached...... :oops: :oops: why........
Thanx in advance....
TheDon
Image
User avatar
By Thomas An.
#80049
thedonmakaveli,

You changed the geometry of the emitter box. Now your beam is out of focus. This will make the experiment fail.

Try it again without changing any geometry at all.
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