- Thu Mar 23, 2006 2:32 pm
#131736
Rather than doing all this guess work and spending countless hours rendering. Why not save yourself a ton of time and do your lighting design in a lighting design program. There are a couple of really good free applications available; Dialux and Relux (links below). Either will allow you to quickly setup a 3D scene, do serious lighting analysis and get a quick and dirty rendering to see the distribution in a scene. This can all be achieved in a matter of minutes. Once you've done this you can set up your lighting in your main 3D app with some confidence.
The major drawback with these apps is that importing 3D geometry is next to imossible, or at least bloody hard. On the plus side, creating a simple scene in the first place in about as easy as it gets.
http://www.dial.de & http://www.relux.biz/
They both come with basic furniture libraries. Each has a list of sponsors in the form of lighting manufacturers (which is why the programs are free) from whom you can download plugins containing all your favourite lights.
Hope this is of use to someone cause I think I've just condemned myself to lighting engineers hell.
@misterassetmisterasset wrote:I can tell you that they would never space the lights that close together.
Depending on luminaire distribution (i.e. wide, narrow, batwing, etc.); the uniformity & illuminance required it could be as much as 4m x 4m, but I would say using a louvred type of luminaire in this situation spacing would more likely be 2.4m x 3m. Depends on a lot of things.misterasset wrote:The usual distance between 2x4 lights is usually at least 4x4.
Rather than doing all this guess work and spending countless hours rendering. Why not save yourself a ton of time and do your lighting design in a lighting design program. There are a couple of really good free applications available; Dialux and Relux (links below). Either will allow you to quickly setup a 3D scene, do serious lighting analysis and get a quick and dirty rendering to see the distribution in a scene. This can all be achieved in a matter of minutes. Once you've done this you can set up your lighting in your main 3D app with some confidence.
The major drawback with these apps is that importing 3D geometry is next to imossible, or at least bloody hard. On the plus side, creating a simple scene in the first place in about as easy as it gets.
http://www.dial.de & http://www.relux.biz/
They both come with basic furniture libraries. Each has a list of sponsors in the form of lighting manufacturers (which is why the programs are free) from whom you can download plugins containing all your favourite lights.
Hope this is of use to someone cause I think I've just condemned myself to lighting engineers hell.
