NPlsega77 wrote:HUGH: Thanks for the explanation.
Not untill RC6 I reckon. Oops! I mean V1!lsega77 wrote:Guess no cheating with maxwell(but I think that's good thing).

thanks Kabe, I'll check into your post an adjust my camera to correct for vignetting.Kabe wrote:Hughs answers sounds good, and it might contain some truth, but in such a
scene with so much scattering it could never lead to such darkening.
The darkening you have in your image is natural vignetting, as jpd spotted correctly.
I have summed it up here: http://www.maxwellrender.com/forum/viewtopic.php?t=2923
You can easily check that by rotating your camera.
Hope it helps
Kabe
Thanks acquiesse,acquiesse wrote:Hi,
This is a really nice story of the progression, I like the format....
It seems to me the problem is that people are doing what the think are "reasonable" settings, to get the results that "look right"...
I know from my experience using a manual SLR that it can be suprising how much light you need, the experience of our eyes is not the same as the camera.
A photo looking directly out of a window will have a huge amount of contrast compared to one perpendicular to a window, so you will get 2 very different photos from the same lighting conditions.
I was wondering if the next step would be to take a photo, noting all the settings of ISO, shutter etc. and compare this to your render. I don't have access to a room using the sorts of luminaires in your photo, I presume from your work you may do?
This would give a better reference and would probably help renders in the future...
I expect people have done similar things in the past, but I haven't seen any...
No, it's even simpler: It's just the image angle at any given image point.lsega77 wrote:So If I'm understand your explanation in your post on vignetting then my camera angle reletive to the angle of my emitters is causing this vignetting effect?
The only way to compensate would be to weight the energy based on theWould it be safe to say that since my camera's direction of view is parrallel to the emitters orientation vignetting occurs. If adjust me camera angle to be other than parrallel to the emitters this would compensate for the effect?
Awww, Ricardo, you didn't have to go and clean up your kitchen just for meee...ricardo wrote:I had the camara on my lap while reading this, so took a reference pic...
lsega77 wrote:Awww, Ricardo, you didn't have to go and clean up your kitchen just for meee...ricardo wrote:I had the camara on my lap while reading this, so took a reference pic...![]()
(God you should see mine...
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My wife says I'm still in training. Now that I learned to put the toilet seat down, she's willing to make me breakfastricardo wrote:lsega77 wrote:Awww, Ricardo, you didn't have to go and clean up your kitchen just for meee...ricardo wrote:I had the camara on my lap while reading this, so took a reference pic...![]()
(God you should see mine...
![]()
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- That's the way it is... I was a messy guy misself, but my wife straightned me in no time after we moved in together...
Ricardo
This is not reference pict... well it is, but again for natural vignetting!ricardo wrote:I had the camara on my lap while reading this, so took a reference pic:
Nikon D70s, ISO 400, f/4.5, 1/60s
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