- Mon Jul 25, 2005 2:47 pm
#49291
All that would require is maxwell to save each surfaces information as a new texture at a set resolution, its perfectly do-able, would just take an extreme amount of work. variables would have to go home though, unless animated textures were used, and it would also take an obscene amount of time to render.
Back on topic - good luck with the film falconking, its looking promising, youve got a fantastic ability to visualise scenes in no time at all.
Back on topic - good luck with the film falconking, its looking promising, youve got a fantastic ability to visualise scenes in no time at all.