- Fri Dec 19, 2008 3:28 pm
#287926
I think Martin talks about the shelves at the bottom part of the windows. I think bounced light comes from those surfaces too.
I agree, the definition of caustics within an unbiased engine is a little murky.deflix wrote:I'm not clear on any of this to be honest - as far as I was aware 'caustics' is a word that cg people use to describe all direct reflected/refracted light in nature - regardless of specularity or nd. Perhaps my understanding is too limited but it doesnt strike me as an issue to provide a black and white function for turning this off.
Could you be a little more specific please, Mihai.Mihai wrote:Well I asked aroundIt looks like it's a lot more complex than simply what/when it's considered caustic light or just indirect reflected light.
I think that the caustic patterns would tend to run parallel with the units if this was the source, instead of at an angle. Is there any geometry outside the room that could be responsible. It would have to be below the line of the windows, reflecting the sunlight back up.mrcz wrote:Yes, exactly. Top of the shelves which looks like a cover of the heating units.Fernando Tella wrote:I think Martin talks about the shelves at the bottom part of the windows. I think bounced light comes from those surfaces too.
fixed! thank you - customer support! -Ed
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