All posts relating to Maxwell Render 1.x
By nobski
#286703
cheers brian yeah cool...
also worked out scene scale chanegs a lot! we work in meters and milimeters and if i change the scale in maxwell rollout within 3d max i get noise at .001 an no interior lights at 1.0
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By Bubbaloo
#286704
Oops, forgot to mention something. I don't know if you already know this, but after you merge all of your lights, you need to multiply the emitter power x the number of lights.

P.S. Do all of those interior lights use the same material?
By nobski
#286705
yeah thought it was dark i cranked it up a bit will work it out and do the doo.

thanks
By nobski
#286792
can i exclude a material from recieiving the light from the interior lighting
material?

thanks
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