All posts relating to Maxwell Render 1.x
By mane162
#62580
hello my friends!!!many time without posting anything, well i return with this proyect, i hope you like!! :D (Thanks jose and alex)

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mane162
Last edited by mane162 on Tue Sep 20, 2005 11:53 am, edited 1 time in total.
By Funky
#62590
i think that this floor texture looks like interior one, instead for an exterior, but anyway, the illumination looks great, awesome !!

The trees are postproduction ?? they look so real..........good job.
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By michaelplogue
#62610
It's probably just the POV, but the floor map looks a bit big. Without a reference to the scale close up, it's hard to tell. Also in the third image, where the I-beams come from the left to hook up with the long one running the length of the courtyard, I'd connect them all the way in, not just to the edges. It just looks funny to me with that gap of air between them.

Great layout though. Love your work!
Last edited by michaelplogue on Tue Sep 20, 2005 4:24 am, edited 1 time in total.
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By ivox3
#62615
mane162 , ........real nice.
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By devista
#62627
waw :shock: :shock: very nice photos.
Impresionante Mane impresionante
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By arch4d
#62641
really nice ones !

they look very real !!! :shock:

but the last one looks a bit like a model, perhaps because of the camera position, or perhaps the scale factor ?

anyway, really nice architecture and perfect renderings
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By Hervé
#62654
really cool renders..... akhhhkkk, too bad the blur bug with dielectrics....
By mane162
#62696
Pedro3822: thanks
Funky: About floor issue maybe you are right but client exigency. Tree are post production (adding a glow in them).. thanks for your words.
Jeff Tamagini: Thanks
Adehus. Thanks for your words. Here there are light setttings:
Longitude:2.11 Latitude: 41.23
Local hour: 12 Minute: 0.00
Camera settings: Fstop: 8, SS: 40 Lens: 24mm.
Michaelpogue: thanks for your advices. Im working in what you have said.
Ivox3: thanks
Devista: really thanks (gracias tio)
Arch4D: really thanks. I completelly agree with you in last one..i´ll try to improve it.
Hervé: thanks. Glasses are killing me :wink:

Thanks everybody

mane162
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By tom
#62714
Very nice exteriors under pretty warm daylight! :D
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By x_site
#62718
:: wonderfull... how did you make the grass? ::
By mane162
#62736
Tom: really really thanks my friend :D
Xsite: thanks!!well grass is a simple difusse and a bump map, here there are both:
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mane162
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By x_site
#62747
:: i guess in this case the noise makes the grass look more real... :wink: ::
By mane162
#62958
x_site wrote::: i guess in this case the noise makes the grass look more real... :wink: ::
hello x_site, sure!and maybe some displacement? :wink:

Adehus: nothing special in TOW, but in night version i have changed this values, ill post it soon :wink:

Thanks all

mane162
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