- Mon Aug 29, 2005 8:08 pm
#58090
Part of a visualisation project for the interior renovation of a 12th ~ 14th century tower in my hometown; lvl19, downsized from 1600*1200 :

Not sure if the deformation of the tiles (baked VisualTexture procedurals) is due to the 28mm lense or to bad UV mapping. Seemed ok in OGL... must render from another POV to check.
HD

Not sure if the deformation of the tiles (baked VisualTexture procedurals) is due to the 28mm lense or to bad UV mapping. Seemed ok in OGL... must render from another POV to check.
HD
LW 9.2 Win XP pro amd64x2 2.2 ghz 4gb ramThe journey's FAR from over