All posts relating to Maxwell Render 1.x
By BEM
#57830
HI,

finish update,rendered for 33 HOURS, little bite neat image,
samples reached 15,02

MAXWELL 1_2_2a_beta ( Engine core: rs1c )
[ Physically and Unbiased Based Rendering ]


## Scene Information ##

818 meshes ( 2937966 triangles )

## Render Information ##

*settings:

resolution: 2000 x 1000

*render time: 33 hours 21 minutes 20 seconds

target sampling level: 25
sampling level reached: 15

MaxwellBench 1.0: 7.328756


Image








this is the update of my BAR W.I.P.

I hav a big problem.
The render is original size 2000/1000, polygons 5.700.00, no glass in windows.
I have a Pentium 4 3.2 Ghz Ht, 1 GB RAM, 200GB HD,

The render needs to start one hour, after 10 hours it reached samples 2.50 updating every 10 minutes.

Samples 2.50 after 10 hours ??????????

With HD option it updates every 20 minutes, and i have no preview,
and the samples also increase so slowly.

WHAT CAN I DO, NEXT I TRY TO UNHIDE EVERYTHING I NOT SEE.



Image
Last edited by BEM on Sun Aug 28, 2005 11:55 pm, edited 2 times in total.
By haiti
#57831
can you put your file share, i ll try and see your scene
User avatar
By 4 HeRo
#57832
Good idea that us have a look at your scene
By BEM
#57833
haiti wrote:can you put your file share, i ll try and see your scene
The max file haves a size of 65 mb. Mxs 169 mb.

HOw to share??
User avatar
By Jan
#57834
Compress the max file. It reduces a lot his size. Then you could use www.yousendit.com

Admits up to 1GB files for free
By haiti
#57835
clean your 3d model (put 1 table, 1 chair) and zip your file in format max
User avatar
By Mihai
#57986
:shock:
Incredible!

Please post this on maxwellianart BEM, it's a very good render. To be very picky, the floor looks a bit too shiny and the shinyness is also very uniform. A reflection map with very weak noise would help break it up a bit. The chairs on the left and right look fantastic, but the right naked wall looks strange...blurry....perhaps because of Neat Image.
By haiti
#58022
nice work
By haiti
#58023
what you change in render?
By BEM
#58024
haiti wrote:what you change in render?
I just took away the whole objects the camera not see,
the bottles and glasses which i not see,
so i have yust 2.800.000 polygons, further i have 5.500.000 because
of the bottles and so.

I hofe there will be better memory optimization from NL in the future update.

Bye

BEM
User avatar
By psanitra
#58042
I simly LOVE IT!!! :shock:

The seat material is exelent. Just too bit much of the blue reflection on those on left site.
And the noise as always :D
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