- Mon Aug 01, 2005 3:46 pm
#52057
I´ve done a short animation of the behaviour of 1st & 2nd order Reflexion & refraction caustics produced by a glass ball with animated noise lighted only by sunlight. I know the glass "thing" has low subdivision, but I have to do this way to reduce noise and speed up the total rendering time.
Hope you like it!
Frame 11 (640x480) 25 min, with explanation


I´m trying to do a 100 frame 640x480 animation in my P42,8HT 1Gb ram, but I have constant crashes, so, there is the final 90 frame 320x240 animation made with laptop P3 256 Mb ram
10 min / each frame. Total time: 15 hour
http://www.huidobro-martin.com/caustics.mov (5Mb)
(right click + save as)
One frame settings:
MAXWELL 1_2_2a_beta ( Engine core: rs1c )
[ Physically and Unbiased Based Rendering ]
## Scene Information ##
6 meshes ( 3708 triangles )
## Render Information ##
*settings:
resolution: 320 x 240
*render time: 0 hours 10 minutes 8 seconds
target sampling level: 25
sampling level reached: 11
MaxwellBench 1.0: 12.282410
Hope you like it!
Frame 11 (640x480) 25 min, with explanation


I´m trying to do a 100 frame 640x480 animation in my P42,8HT 1Gb ram, but I have constant crashes, so, there is the final 90 frame 320x240 animation made with laptop P3 256 Mb ram


10 min / each frame. Total time: 15 hour
http://www.huidobro-martin.com/caustics.mov (5Mb)
(right click + save as)
One frame settings:
MAXWELL 1_2_2a_beta ( Engine core: rs1c )
[ Physically and Unbiased Based Rendering ]
## Scene Information ##
6 meshes ( 3708 triangles )
## Render Information ##
*settings:
resolution: 320 x 240
*render time: 0 hours 10 minutes 8 seconds
target sampling level: 25
sampling level reached: 11
MaxwellBench 1.0: 12.282410
- jose martin -