-  Thu Jun 30, 2005 9:13 pm
					 #41416
						        
										
										
					
					
							I think I got them to render without those artifacts because I used the exact same poly mesh to make the liquid as I did for the glass. I think you mentioned you modelled in Rhino so Rhino subdivided the meshes differently, thus making these little gaps which Maxwell takes under consideration.
					
										
					  															  										 
					 
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