-  Tue Jun 28, 2005 10:40 am
					 #40073
						        
										
										
					
					
							well, I am not very satisfy with that one... I knew for the clip map bug, but I thought the smoothing  when there is a map was resolved.... it looks like not...
BTW, do we have now to model the leaves of trees with real thickness... I mean for a couple of leaves, that is OK, but for ten tree... it kills the poly count that was alreday so high sometimes... these olive tree leaves I made with thickness, SSS, clip map in the transparency channel in LW..
.... but for now I'd like an answer for the smoothing & maps ...
If I remove the map, looks good... I think....


					
										
					  																BTW, do we have now to model the leaves of trees with real thickness... I mean for a couple of leaves, that is OK, but for ten tree... it kills the poly count that was alreday so high sometimes... these olive tree leaves I made with thickness, SSS, clip map in the transparency channel in LW..
.... but for now I'd like an answer for the smoothing & maps ...
If I remove the map, looks good... I think....


						 Last edited by Hervé on Tue Jun 28, 2005 11:30 am, edited 1 time in total.
						 						 
						
										  										 
					 
					 sing with me.... la la la... la la la 
					  					                



