-  Sun Jun 26, 2005 12:09 am
					 #39219
						        
										
										
					
					
							I just finished some extensive testing with glass.  Here are my findings.
-there is no difference in shadow between 1mm and 5mm thick glass.
-there is no way of removing the shadow from glass. in the real world we all know...1mm thick glass does NOT cast a shadow (at least not one easily perceptable).
- There is no difference in shadow by subdividing the object
I created 4 panes of glass from a single tripled box to a 16x16 tripled box. no difference in shadow.
- white glass produces the least amount of shadow... but it's still too much.
- changing the absorbtion from 0 through to 1 has no effect on shadow.
- changing the Abbe and the ND does not change the shadow substantially (except to make it darker)
So, it seems this is a very serious flaw/bug. Not being able to have a reflective yet transparent (cast no shadow) material...
Ian.
					
										
					  															  										 
					 
					 -there is no difference in shadow between 1mm and 5mm thick glass.
-there is no way of removing the shadow from glass. in the real world we all know...1mm thick glass does NOT cast a shadow (at least not one easily perceptable).
- There is no difference in shadow by subdividing the object
I created 4 panes of glass from a single tripled box to a 16x16 tripled box. no difference in shadow.
- white glass produces the least amount of shadow... but it's still too much.
- changing the absorbtion from 0 through to 1 has no effect on shadow.
- changing the Abbe and the ND does not change the shadow substantially (except to make it darker)
So, it seems this is a very serious flaw/bug. Not being able to have a reflective yet transparent (cast no shadow) material...
Ian.
If we had just one lowly SuperStarDestroyer, all of earth's problems would rapidly become rather trite. I mean, who worries about war in the middle east when a 1.5km death triangle is in orbit.
					  					                
