All posts relating to Maxwell Render 1.x
User avatar
By true
#36362
16 hours reach 16 samples

don't know why the last sample go for 8 hrs still at level 16.........

I think it doesn't look that realistic.......I don't know where is my problems
may be is my mapping.......any suggestion? thanks :)

ps there is a few black dots, see if u can spot them haha


Image
User avatar
By Hervé
#36368
it looks not real because it is no homogenous...

I mean the skydoes not fit at all... try to leave the maxwell sky... you don't need clouds... clouds = rainy days...
User avatar
By j_petrucci
#36370
I think the main thing causing "artificiality" is the cyan untextured flat roof... :wink:
User avatar
By true
#36372
tree are onyx, the flat roof is metal with reflection, and it reflect the blue sky a lot, which make it cyan now :(

btw thank you all for comment :)
By Becco_UK
#36401
I took a look at this out of interest and the scene looks like lots of time has been spent on it.

My eyes do not see an obvious focal point. I'm assuming it to be the building but to me the structure is becoming a background for the nice foilage you have included.

Maybe the building will come out the image more with the palm trees directly infront removed.

Also, blurring the front foilage by djusting depth of field a little may help.
User avatar
By Brett Morgan
#36438
true, great start dude, but i agree with the sky comment, looks like the whole thing has been made in photoshop except the building, the trees look too pastely, and I would loose most of the plants in the foreground, maybe just a nice bushy shadow, maybe a late afternoon shot with a few lights on inside, cant wait for an update :D

Brett
By thomas lacroix
#36532
maybe another correction in psp as the building is quite dark and to bad for the car windshield on the right it tend to "magnify" to much
OutDoor Scenery Question

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