- Thu Jul 30, 2009 9:29 pm
#305190
Hi Guys- Here is my issue- I am working on rendering a piece of wood, I followed JD's Real Scale tutorial to be able to have consistent banding over filleted edges but am wondering if there is a way to make this texture wrap around the edge of my piece. If you look closely at the front the texture is very uneven and wavy, on the side the texture continues and lines up but there is no way that it would be this perfect... well maybe there is a possibility ... but to my eyes it looks wrong. Any suggestions? Thanks in advance
Cary
Cary