- Wed Jul 01, 2009 4:38 pm
#303442
Hi All,
New user and first time poster here. I have lots of questions, but one that is most important to me is regarding the process of rendering product graphics/decals/logos. I've scoured the forum for details and while there is a typical process (via weightmaps) it seems like it's going to be a lot of work for my application.
I'm going to be rendering very detailed products... think oscilloscopes, power supplies, power meters, etc. Lots of buttons, each one with different graphics in different colors. Lots of labels/decals. Based on my very limited knowledge of Maxwell it looks like it's going to be a nightmare for me.
I'm coming from Showcase/Image Studio which are extremely good at handling graphics/decals. I can create full scale .png files of my graphics, apply base materials to my models, select the surfaces I want the graphics to be applied to and I'm pretty much done. Not quite as easy with Maxwell. The examples I've seen in the forum really focus on applying just a single, one-color logo onto a single surface, nothing really like what I need to do. If I have a product that has 50 buttons, where do I even start? If I have to handle each button individually there's no possible way I can be efficient.
I'm hoping to get your thoughts on the best way to approach this type of challenge. Looking forward to being a part of this excellent community, which is totally opposite from Autodesk's (where one can post a simple question and it never gets answered).
Eric
New user and first time poster here. I have lots of questions, but one that is most important to me is regarding the process of rendering product graphics/decals/logos. I've scoured the forum for details and while there is a typical process (via weightmaps) it seems like it's going to be a lot of work for my application.
I'm going to be rendering very detailed products... think oscilloscopes, power supplies, power meters, etc. Lots of buttons, each one with different graphics in different colors. Lots of labels/decals. Based on my very limited knowledge of Maxwell it looks like it's going to be a nightmare for me.
I'm coming from Showcase/Image Studio which are extremely good at handling graphics/decals. I can create full scale .png files of my graphics, apply base materials to my models, select the surfaces I want the graphics to be applied to and I'm pretty much done. Not quite as easy with Maxwell. The examples I've seen in the forum really focus on applying just a single, one-color logo onto a single surface, nothing really like what I need to do. If I have a product that has 50 buttons, where do I even start? If I have to handle each button individually there's no possible way I can be efficient.
I'm hoping to get your thoughts on the best way to approach this type of challenge. Looking forward to being a part of this excellent community, which is totally opposite from Autodesk's (where one can post a simple question and it never gets answered).
Eric