You have edge smoothing too high maybeJorisMX wrote:I recently rendered an interior bathroom scene with a panorama mirror in it.
What really threw me off was, did I set the wrong nd? I used some rediculously high value for it (something like 100-150).
In my image everything seemed warped and streched.![]()
Is there a proper nd for ordinary mirrors?
sorry for hijacking ...
Very simple:JorisMX wrote:arkviz,
you mind posting your material & smoothing angle options on those mirrors?