All posts relating to Maxwell Render 1.x
#299352
I have a non-SSS leaf mxm that has a lambertian layer and a glossy additive layer with the proper grey matte/transmittance set for all layers. The problem is that if I set the ND of the gloss layer to anything but 1, the base polygon becomes visible (not fully transparent). Am I missing something?
#299364
Also depends on how many layers you have in your material:
-If just 1: ND=1; that's when 'transmittance' is used for clipping, but ND does affects the whole geometry, so that's why it should be 1.
-If 2: first layer with leaf weightmap; ND= anything
second layer with negative leaf weightmap - that's the one that makes clipping; again ND must be 1.

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