- Fri Apr 24, 2009 10:31 pm
#296698
I'm confused. When I put an HDRI into the Background slot, with a 1:1 scale the way it gets mapped makes it look REALLY large. Is there a fix for this without changing the scale?
I'm also confused about what the Illumination channel does. I still seem to be getting direct shadows from my physical sun location. So does the HDRI just provide some ambient color to the scene?
I'm also confused about what the Illumination channel does. I still seem to be getting direct shadows from my physical sun location. So does the HDRI just provide some ambient color to the scene?