All posts relating to Maxwell Render 1.x
By trybul
#293793
I am trying to recreate this kettle,
http://www.hightechonline.ca/assets/pro ... f36576.jpg
as you can see in the pic, there is a light that lights up how much water is in the kettle. I cannot seem to make this work. I have modeled a piece of plastic, and a resevour for the water, put a light in the bottom where it exists in the kettle, but cannot get it to light up like this...
Any suggestions?
craig
User avatar
By Mihai
#293794
Try using an SSS material instead with a pretty low scattering and absorption. You can start with one of the presets, for example the Polyurethane and change the hue of the colors.
By trybul
#293808
bubbaloo,

not sure i follow, how would you do it.. sorry. i am pretty new at this... I am finnally getting time to get back to 3d, and maxwell
craig
User avatar
By Bubbaloo
#293826
Create a texture for that area instead of modeling it, then convert it to mxi so that it will emit light.

It's really a shortcut. I always prefer modeling before texturing, but in this case it might look ok.
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