All posts relating to Maxwell Render 1.x
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By AndreD
#293404
simple bump-map (on an cube) :
Image
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By deflix
#293408
thanks for these tips: I'm really looking for an explanation of the material attributes and how these relate to geometry. Without a 'fog' function for example I'm assuming that playing with the attenuation is the key...and can geometry be a plane or does it need to be a volume?
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