- Wed Feb 18, 2009 6:46 pm
#292049
Hi all,
I need your help to illuminate an interior: look at this model

1. more than a room, all visible at the same time in a view (it's a showroom)
2. no windows to get light from
3. ceiling is variable from 3 to 8 meters high
4. there is not a specific project for the lighting (spotlight, diffuse etc)
5. I need to produce 15 views, 1920x1080 in about 36 hours (have a dual quad core and 8 Gb di ram)
I did this attempt:
1. only skydome, without the ceiling layer (It was added in postproduction). Very fast rendering, but the images are very flat.

2. better material (a little bit more reflections) for a slight improovement.
3. all the ceiling mapped with an mxi image (like a lot of spot): interesting effect, but very very very very slow! maybe with a computer from NASA.
4. I tried to put a lot of lowpoly squares (10x10cm) with emitter material as spotlights across all the model (about 40 pieces). The effect is nice but need also a lot of time to calculate (12h per image).

At this time I'm very confused ...
So, which is the best way to get the last image look (it's ok for me) but in 3-4 hours per image?
Thankyou!
and sorry for my bad english...
I need your help to illuminate an interior: look at this model

1. more than a room, all visible at the same time in a view (it's a showroom)
2. no windows to get light from
3. ceiling is variable from 3 to 8 meters high
4. there is not a specific project for the lighting (spotlight, diffuse etc)
5. I need to produce 15 views, 1920x1080 in about 36 hours (have a dual quad core and 8 Gb di ram)
I did this attempt:
1. only skydome, without the ceiling layer (It was added in postproduction). Very fast rendering, but the images are very flat.

2. better material (a little bit more reflections) for a slight improovement.
3. all the ceiling mapped with an mxi image (like a lot of spot): interesting effect, but very very very very slow! maybe with a computer from NASA.
4. I tried to put a lot of lowpoly squares (10x10cm) with emitter material as spotlights across all the model (about 40 pieces). The effect is nice but need also a lot of time to calculate (12h per image).

At this time I'm very confused ...
So, which is the best way to get the last image look (it's ok for me) but in 3-4 hours per image?
Thankyou!
