- Thu Jan 29, 2009 12:24 am
#290422
I have found (since then) that if I am getting these facetted shadows, that means that my bump or normal map is set too high. Depending on the level of detail in the map, you may have to go quite low before the effect disappears.
A decrease in height usually helps when applying a highly detailed rough surface map with displacement.
A decrease in height usually helps when applying a highly detailed rough surface map with displacement.
Brian Looney
Maxwell + RealFlow
http://www.turbosquid.com/Search/Artists/Bubbaloo
Help! I'm dispersing into a haze of probability!
Maxwell + RealFlow
http://www.turbosquid.com/Search/Artists/Bubbaloo
Help! I'm dispersing into a haze of probability!