- Sat Nov 29, 2008 12:13 am
#286281
Hi,
I'm trying to establish a displacement workflow from Zbrush to Maxwell. I made a test object (a 3d cube I sculpted lumps and bumps into). I imported the low res cube (not too low) and a nice displacement map from Zbrush into Maxwell studio. It renders, but the polys from the low res mesh all crack open at their edges when the displacement map is used. I'm getting some displacement on the polys from the map but somethings very wrong. I'm a newbie and any suggestions would be very much appreciated.
Thank you very much,
-Mack
I'm trying to establish a displacement workflow from Zbrush to Maxwell. I made a test object (a 3d cube I sculpted lumps and bumps into). I imported the low res cube (not too low) and a nice displacement map from Zbrush into Maxwell studio. It renders, but the polys from the low res mesh all crack open at their edges when the displacement map is used. I'm getting some displacement on the polys from the map but somethings very wrong. I'm a newbie and any suggestions would be very much appreciated.
Thank you very much,
-Mack

- By Mark Bell
- By Edward Leibnitz