All posts relating to Maxwell Render 1.x
#282675
I'm attempting to do an interior render and I want to import some human models into studio. I've currently got axyz models. Could anyone give me some advice on how I import the models with the textures mapped? Do these need to be mapped before hand in some other software (when I import no textures/materials show in Studio).

Alternatively is there a better way of doing this - i.e. with 2D people to import. Where can I find these?

Thanks.
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By Bubbaloo
#282683
What software do you use to do your modelling? You should import these into your 3d app, convert their textures into mxm's, save them in a format that keeps uv's intact, import into studio, load and apply the mxm's you created. If the uv's remain, the textures from the mxm's should apply correctly.
By MS
#282685
...or load models directly to Studio as *.OBJ files - UV stays in good shape - create materials in Studio from attached AXYZ textures - and apply them to human models.
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By w i l l
#282739
MS wrote:...or load models directly to Studio as *.OBJ files - UV stays in good shape - create materials in Studio from attached AXYZ textures - and apply them to human models.
Yeah tried this but it didn't work. Where can I get 2d human figures (arch vis style)? i.e.

Image

I like the style of these.
By kami
#282752
in my opinion: those figures are set in photoshop.
so just cut out from a photo and pasted
User avatar
By w i l l
#282754
I know its done in Photoshop! I'm just wondering if there are sites where you can get/buy these photo figures (without having to cut them out from photos).
OutDoor Scenery Question

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