- Tue Oct 07, 2008 2:07 pm
#281887
...........Following from the question about geometry I am keen to get a handle on how emitters affect ram useage when using multilight. Clearly memory useage increases with more emitters, but is this increase proportional to number of seperate emitters (even if they are attached together as agroup (to allow for fewer light sliders in the multilight panel), or relate to number of light sliders per-se. And does ram useage increase exponentially with resoloution when using multi light. I am keen to understand general limits in resolution when using multilight as have found I cannot go any higher then 4000 pixels across with about ten seperate sliders in a scene. My nodes have 8gb of ram in each.
General first principles explanation of multilight/emitters would be great.
Thanks in advance...
General first principles explanation of multilight/emitters would be great.
Thanks in advance...

- By Mark Bell
- By Edward Leibnitz