- Tue Jul 22, 2008 4:12 pm
#276483
I'm having trouble with a displacement/decal i am trying to use, it looks rubbish!

Below is what I want it to look like. I didn't do this render, which i think was done in mental ray, but I have the PSD he used to make his maps but just cant seem to get good results. I'm using crazybump to make my maps.
In particular I want to have the background, stippled effect, flat, like in the reference image, with the horses displacement more prominent and 3D than i have managed to achieve..
I'm saving out of photoshop and crazybump as PNG files.
Here's a pic of my displacement map...

If I simply increase the displacement height and add some offset as shown below, it pushes everything out further, but looks wierd, the horse become kinda skeletal, with the bits highlighted in the disp map being really sharp.

I want to keep the background flat and the horses raised but smooth looking.
I'm getting close to the end of my tether on this one. Please help!

Below is what I want it to look like. I didn't do this render, which i think was done in mental ray, but I have the PSD he used to make his maps but just cant seem to get good results. I'm using crazybump to make my maps.
In particular I want to have the background, stippled effect, flat, like in the reference image, with the horses displacement more prominent and 3D than i have managed to achieve..
I'm saving out of photoshop and crazybump as PNG files.
Here's a pic of my displacement map...

If I simply increase the displacement height and add some offset as shown below, it pushes everything out further, but looks wierd, the horse become kinda skeletal, with the bits highlighted in the disp map being really sharp.

I want to keep the background flat and the horses raised but smooth looking.
I'm getting close to the end of my tether on this one. Please help!
Last edited by Jakakadave on Tue Jul 22, 2008 5:24 pm, edited 1 time in total.


- By Edward Leibnitz