All posts relating to Maxwell Render 1.x
User avatar
By JorisMX
#275733
...I'm having problems dealing with multiple UV Sets per Object.

I have a glass object which needs some white text printed on it.
I already have textures assigned to channel 0, so after making a second set with channel 1 I can in no way see the texture of the 2nd channel.

The material has one BSDF layer for the glass a displacement layer for the glass also and a second BSDF layer with a B/w weightmap for the text.

How am I supposed to make it fit if I can't even see the texture Im placing?

greetings
Joris
User avatar
By Mihai
#275744
Have you tried switching which texture is displayed in the viewport with the eye icon in the material editor?
User avatar
By JorisMX
#275750
:oops:

I knew I was missing something - thanks Mihai!
OutDoor Scenery Question

Hi Ed, Without seeing how your model is setup I'd[…]

fixed! thank you - customer support! -Ed