All posts relating to Maxwell Render 1.x
By f.tony.torres
#275547
I use Shader map Pro to create my textures. It creates a normal map, displacement map and specular map.

My question is: where does the "specular map" go, in relation to the material editor? Also, what are the settings for it? Is it a coating, is it at full weight?

Thanks for the help.
OutDoor Scenery Question

Hi Ed, Without seeing how your model is setup I'd[…]

fixed! thank you - customer support! -Ed