- Mon Jul 02, 2007 6:02 pm
#235507
I have done a quick search and didn't find any information on this..so sorry if I missed it and this has been resolved somehow.
Working in 3dMax7, importing geometry from FormZ 5.5.3 and Sketchup 5. Both programs we export as DWG and insert into 3D max for rendering. note: I have not had any issues when exporting from FormZ, so this may have to do with exporting from Sketchup. One of our summer interns uses sketup and is contributing to this scene.
So..
If I start a new file from Max and create two boxes, set the time and place per our location and render, I get the correct representation of sunlight, etc.
Then I import the mesh from Sketchup and move into position and render (all using a generic matte maxwell material) ..I get no direct sunlight anymore, and strange shadows show up.
Any ideas on what is happening? Why would inserting geometry mess with the environment?
Thanks in advance for any assistance.
Paxton.

Working in 3dMax7, importing geometry from FormZ 5.5.3 and Sketchup 5. Both programs we export as DWG and insert into 3D max for rendering. note: I have not had any issues when exporting from FormZ, so this may have to do with exporting from Sketchup. One of our summer interns uses sketup and is contributing to this scene.
So..
If I start a new file from Max and create two boxes, set the time and place per our location and render, I get the correct representation of sunlight, etc.
Then I import the mesh from Sketchup and move into position and render (all using a generic matte maxwell material) ..I get no direct sunlight anymore, and strange shadows show up.
Any ideas on what is happening? Why would inserting geometry mess with the environment?
Thanks in advance for any assistance.
Paxton.
