By big K
#147630
anybody has any experiences like this.

this was a simple test scene under cinema 4d exported to studio.
now first we have a preview render. everything looks fine...
Image

but here is the render
Image

lowering shutterspeed shows the whole geometry but still this strange artefact
Image

the scene is just a cube and a single flat emitter
Image


if you want to give the scene a try
here is a download
studio scene

michael
User avatar
By tom
#147634
Thank you big K, this is fixed with the forthcoming patch.
By big K
#147641
ah ok, so you know what it is. that´s good.
meanwhile is there a workaround to avoid this. or better do you know when this shows off?
User avatar
By tom
#147655
It only happens when you have an emitter bigger than scene boundaries. Let's say, you only have this cube and it happens, but it you place a large ground, this bug won't occur. This was fixed until the last minute of release and it revealed back with a mistake during the final optimizations. So, it's under control and rarely existing bug which will be RIP with the patch.
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