- Tue Jul 12, 2016 9:01 am
#391611
BUG: When Base color is specified, Maxwell ignores color value on parts where textures are not present and object is rendered with artifacts.
Material setup:
Incorrect render:
link for test scene (thanks to Mihai):
http://www33.zippyshare.com/v/UAfDuO06/file.html
Tested with Maxwell Render 3.2.1.4 on Windows 7 x64.
Small request:
Would be possible to implement custom tokens like
model_head_1001.png
model_body_1002.png
model_limbs_1003.png
...
?
Thank you.
Material setup:
Incorrect render:
link for test scene (thanks to Mihai):
http://www33.zippyshare.com/v/UAfDuO06/file.html
Tested with Maxwell Render 3.2.1.4 on Windows 7 x64.
Small request:
Would be possible to implement custom tokens like
Code: Select all
For textures with names like: texturename_*_<UDIM>.ext
model_head_1001.png
model_body_1002.png
model_limbs_1003.png
...
?
Thank you.
Last edited by T0M0 on Wed Jul 13, 2016 7:50 pm, edited 1 time in total.