User avatar
By Bubbaloo
#239558
Here is how this hdr looks in mxst:

Image

Here is the original hdr opened in HDRshop:

Image

Notice it is mirrored? Is there any way I can get it to mirror back? Is this a known bug or something I have done wrong?

Edit: This is 1.5 64bit running in Vista 64.
User avatar
By tom
#258288
Bubbaloo, is this still a problem with 1.6.1 ?
User avatar
By Bubbaloo
#258340
The mirrored hdri problem seems to be fixed.
However, there are other issues...
Image

It is an old scene created in Max8 and instances was not checked.
Exported to mxs, and opened in mxst, objects are all over the place.
User avatar
By Mihai
#258400
Most likely something to do with how objects were created in Max...could you please start another topic about it?

So, is this a known issue?