So i wanted to test the render engine 1.5, so i have open a template scene from evermotion and convret manually the few vray shader. After that i verify all the shaders present in the scene and i launch the render.
The system using was the 1.5 with a anterior uninstall 1.1 component...
I am sure of that. The plugs use is the 1.5.3 Max 64bits.
I have rebuild the scene i send you in the same way and the bugs reappear. That s why i send it to you.
No studio pass... only a 3dsmax 9 64bits with a productivity booster R1... maybe is it important.
Do you need other things ?
Do you want i run other test on my sys ?
There are no problems to that of course. I just want help you go ahead with this bug. Maybe i am the only one guy wich have this prob ?
I have 6 others sys approximtly identical to my workstation. i can maybe run the same MXS on these comp to see what happen ?
My Workstation is a Dell Precision 470 with 2 Xeons 3.0 | 4x 512 of PC2 3200 ECC Registered | 2 HD in Raid0 | FX 3400 | XP 64 Sp1 | 3dsmax 64 bits Sp1 Productivity Booster Pack R1
My blades are Dell SC1425 with 2 Xeons 2.8 | 2x 512 of PC2 3200 ECC Non Registered | 1 HD WD Caviar 80 | XP 64 Sp1
hope it help you...
