- Wed Jun 24, 2009 10:59 pm
#302798
I just did an interior with an alpha channel so I could put a sky in the windows. There were some glass dividers that were in front of the windows. The alpha channel render should have rendered those areas as a shade of gray so that the glass would appear in the glass. The alpha render just does black and white.
Steven Houtzager
Steven Houtzager
Let there B3D
[ http://www.intuitionusa.com ]
[ http://www.intuitionusa.com ]