By dkessler
For some reason, all of my formZ textures are being assigned "Tile X" and "Tile Y" values of 0.00 in Maxwell. I'm having to go into MW Studio and change each one to a value of 1.00

Anyone else having this problem? This is happening on Mac OS X, formZ 6.5b4, Maxwell 1.5.
User avatar
By juan
Hi dkessler,

We uploaded a patch for OSX that fixes this issue. does it work for you?

Kind regards,

is Maxwell Render abandoned? the last re[…]

FormZ 9 support

One more vote from me! Form Z is the only program […]

GPU high resolution crash

so, the problem is not resolved in V4

Maxwell Render 5

As I read on the other forum part we have to wait[…]