- Thu Mar 30, 2006 2:38 am
#133736
Sometimes if an object in form z does not have a Maxwell Material assigned to it, the render ends as a "render failed". Then I have to apply a Maxwell Material to that object. Well, if you have hundreds of thousands of objects and need to apply M Materials to all of them, is there an easy way to do this within Form Z? Or do you have to tediously click on every object and inspect its attributes?