#302798
I just did an interior with an alpha channel so I could put a sky in the windows. There were some glass dividers that were in front of the windows. The alpha channel render should have rendered those areas as a shade of gray so that the glass would appear in the glass. The alpha render just does black and white.

:o

Steven Houtzager

So, is this a known issue?

Thanks a lot for your response, I will update and […]

did you tried luxCore?