Blur Reflection/ fall off reflection#50446 By Robert Cervellione - Fri Jul 29, 2005 5:26 am - Fri Jul 29, 2005 5:26 am #50446 i would like to see a blur and falloff reflection channel built into all shaders that produce reflections
#50449 By Renato Lemus - Fri Jul 29, 2005 5:40 am - Fri Jul 29, 2005 5:40 am #50449 actually all shaders, except diffuse, can produce blurred reflections and real-world reflection-refraction fallof. So, there's no need to use fallof maps or mask, etc. Best regards --------------------------------