Any features you'd like to see implemented into Maxwell?
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By Asmithey
#392112
Unless I am mistaken, and can already do this, but it does not seem that way. MXED needs more layer blending modes like, multiply, color, hue, lighten, darken...etc. It would be great for layering certain textures over one another.
By luis.hijarrubia
#392114
I only see this usefull in textures, I want the procedural textures stack to have all those modes, and a normal bitmap texture to be a kind of procedural texture and to be in that stack.

In materials we are trying to be physically correct, so things like a layer subtracting is quite strange.
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