Any features you'd like to see implemented into Maxwell?
User avatar
By j_petrucci
#27202
hey, it would be a nice idea if Maxwell could store the voxelization, because, if the scene remains the same, it hasn't to recompute it and save render time... :wink:
User avatar
By Kabe
#27274
in theory, this already works. but ike so many things, it doesn't on Cienamaxwell / Max AFAIK.

Kabe
User avatar
By j_petrucci
#27738
is there a command line switch to enable it? Rhino plugin can pass options to the renderer so it can be used there... :roll:
User avatar
By Kabe
#27910
I doubt that Rhino can pass parameters that M~R can handle. Voxelisation is an internal process and for shure specific to M~R, there's not too much to submit from the outside ;-)


Kabe
By JDHill
#107710
*bump*...from a Rhino user...
Kabe wrote:I doubt that Rhino can pass parameters that M~R can handle. Voxelisation is an internal process and for shure specific to M~R, there's not too much to submit from the outside ;-)


Kabe
On the other hand:

To do this, M~R would only need a 'usePreviousVoxelModel' command-line switch, and the ability (if it doesn't already have it) to salvage the previous model from the .mxs. Grab the model, apply the new materials...render!

This would be *wonderful*

~JD
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